Saturday, June 16, 2012
Played Meaning (Concerning the Spiritual in Games)
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0 There has been talk recently about the word "game" and what it ought to mean. Some would like it to mean something very...
8 comments:
Saturday, May 5, 2012
Thoughts on Journey & Way
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1 I didn't get to play Journey 's mutli-player aspect, and I'm not sure how much I'm missing because of that.. lots,...
Friday, May 4, 2012
Dissolving Musical Space
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(drawing in Alchemy ) In playing music that hasn't been designed, and in forms of music that have been designed to be played-- we, ...
1 comment:
Thursday, May 3, 2012
Silent Play
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4'33" , John Cage's famous "silent piece", is a kind of aestheticized proof of the non-existence of sil...
Monday, November 7, 2011
Recorded Music as Object (and Process)
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1. When I play music with another person, at my best I have only one goal-- to play with them. It's the same with an instrument, which...
1 comment:
Monday, July 18, 2011
Soundtracks 1
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Video/computer games (most? all?) function similarly enough in time to the way that music does (particularly improvised music) that they ca...
6 comments:
Monday, June 13, 2011
Elements of Music as Elements of Games
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1. Rhythm 2. Form 3. Timbre 4. Harmony 5. Melody 6. Dynamics 7. Texture The goal here is to identify elements of games that function simil...
18 comments:
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